The first problem is the calculation of the top of the title by magicscroll, it has too much top value.And the second question is that i cannot make the title behind the first panel (.container-top) and appear on scroll.
Array s are created by putting values inside of square brackets. Inside of it are some script tags that load all of the other.js (JavaScript) files. The main reason for having multiple files is to keep the code organized. You will start by making edits in this file, and then later make updates inside some of the other.js files as well. The draw() function is a loop that runs forver for as long as you are running the program. These two functions are provided by the p5.js JavaScript library, which has been designed to make creating art and designs with code more accessible.). Now lets practice creating and assigning object values another way. Now you should see the coordinates that your mouse is at on the top left corner above the canvase. Local variables are defined, assigned, and used within a single code block, so these variables are not visible or available for use outside of the drawKitchen() function. As long as the conditional statement fireX is true, the contents of the loop are repeated. Eventually, fireX will increase until it is more than 40, and the condition will be false and the loop is ended. So in this case the smallest a flame could be is 10, and the biggest is 15. Try out other values to create a bigger or smaller fire effect. If you look in spellFunctions.js, youll see that noSpell doesnt do anything other than have the wizard say Hmmmm.. This is exactly what we want, so that theres always a backup assigned in case none of the other if conditions are true. If you look closely, you may see that in updateCurrentSpell we arent using () at the end of the function names - this is intentional. But in this situation, we just want to refer to the function. If you look at the castSpell() function in wizardClass.js again, you can see that it first checks if currentSpell has a value, and if so, then it calls the function with (). Well do this by adding helper functions that return a boolean value ( true or false ). The first part is checking if the wizard is in the left half of the canvas, by checking if wizard.x is less than ( ) half the canvas ( width2 ). ![]() When both of these conditions are true, the entire if is true. In addition to using (less than), you may also need to use (greater than). Be sure to combine two conditions to ensure the wizard is in the correct corner of the castle. The readScrollSpell resets magicScroll.inkVisibility back to the maximum value of 255 (same as the 0 to 255 range for colors). If you look in drawFunctions.js at the drawScroll() function, youll see that it uses 3 other properties that you can adjust:.message, color, and disappearSpeed.
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